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HumanoidRagdoll Properties

The HumanoidRagdoll type exposes the following members.

Properties
  NameDescription
Public propertyCharacterizationTemplate
Gets the characterization template currently in use.
(Inherited from TetrapodRagdoll.)
Public propertyDefaultCharacterizationTemplate
Gets the default characterization template.
(Overrides TetrapodRagdollDefaultCharacterizationTemplate.)
Public propertyHead
Gets or sets the head.
(Inherited from TetrapodRagdoll.)
Public propertyHierarchyMass

Gets or sets the hierarchy mass.

Setting this value will redistribute mass to all PhysicalBody nodes in this Ragdoll's definition, based on their current proportional distribution. For example, if the definition contains two parts, one with mass 5.0 and another with mass 10.0, setting this property to a value of 9.0 would change their masses to 3.0 and 6.0, respectively.

This property will enforce a minimum value of 1.0.

(Inherited from Ragdoll.)
Public propertyLeftCollar
Gets or sets the left collar.
Public propertyLeftDistalForelimb
Gets or sets the left distal forelimb.
(Inherited from TetrapodRagdoll.)
Public propertyLeftDistalHindlimb
Gets or sets the left distal hindlimb.
(Inherited from TetrapodRagdoll.)
Public propertyLeftFinger
Gets or sets the left finger.
Public propertyLeftFoot
Gets or sets the left foot.
Public propertyLeftForearm
Gets or sets the left forearm.
Public propertyLeftHand
Gets or sets the left hand.
Public propertyLeftHip
Gets or sets the left hip.
Public propertyLeftLowerLeg
Gets or sets the left lower leg.
Public propertyLeftManualPhalanx
Gets or sets the left manual phalanx.
(Inherited from TetrapodRagdoll.)
Public propertyLeftManus
Gets or sets the left manus.
(Inherited from TetrapodRagdoll.)
Public propertyLeftPedalPhalanx
Gets or sets the left pedal phalanx.
(Inherited from TetrapodRagdoll.)
Public propertyLeftPes
Gets or sets the left pes.
(Inherited from TetrapodRagdoll.)
Public propertyLeftProximalForelimb
Gets or sets the left proximal forelimb.
(Inherited from TetrapodRagdoll.)
Public propertyLeftProximalHindlimb
Gets or sets the left proximal hindlimb.
(Inherited from TetrapodRagdoll.)
Public propertyLeftShoulder
Gets or sets the left shoulder.
(Inherited from TetrapodRagdoll.)
Public propertyLeftToe
Gets or sets the left toe.
Public propertyLeftUpperArm
Gets or sets the left upper arm.
Public propertyNamingConvention
Gets the naming convention currently in use.
(Inherited from TetrapodRagdoll.)
Public propertyNeck
Gets or sets the neck.
(Inherited from TetrapodRagdoll.)
Public propertyPelvis
Gets or sets the pelvis.
(Inherited from TetrapodRagdoll.)
Public propertyRightCollar
Gets or sets the right collar.
Public propertyRightDistalForelimb
Gets or sets the right distal forelimb.
(Inherited from TetrapodRagdoll.)
Public propertyRightDistalHindlimb
Gets or sets the right distal hindlimb.
(Inherited from TetrapodRagdoll.)
Public propertyRightFinger
Gets or sets the right finger.
Public propertyRightFoot
Gets or sets the right foot.
Public propertyRightForearm
Gets or sets the right forearm.
Public propertyRightHand
Gets or sets the right hand.
Public propertyRightHip
Gets or sets the right hip.
Public propertyRightLowerLeg
Gets or sets the right lower leg.
Public propertyRightManualPhalanx
Gets or sets the right manual phalanx.
(Inherited from TetrapodRagdoll.)
Public propertyRightManus
Gets or sets the right manus.
(Inherited from TetrapodRagdoll.)
Public propertyRightPedalPhalanx
Gets or sets the right pedal phalanx.
(Inherited from TetrapodRagdoll.)
Public propertyRightPes
Gets or sets the right pes.
(Inherited from TetrapodRagdoll.)
Public propertyRightProximalForelimb
Gets or sets the right proximal forelimb.
(Inherited from TetrapodRagdoll.)
Public propertyRightProximalHindlimb
Gets or sets the right proximal hindlimb.
(Inherited from TetrapodRagdoll.)
Public propertyRightShoulder
Gets or sets the right shoulder.
(Inherited from TetrapodRagdoll.)
Public propertyRightToe
Gets or sets the right toe.
Public propertyRightUpperArm
Gets or sets the right upper arm.
Public propertyRoot
Gets the root.
(Inherited from Ragdoll.)
Public propertyShouldAxialSkeletonCollideWithProximalLimbs
Gets or sets a value indicating whether the RagdollParts in the axial skeleton (head, neck, and spine) should ignore collisions with nearby proximal limbs.
(Inherited from TetrapodRagdoll.)
Public propertyShouldAxialSkeletonCollideWithSelf
Gets or sets a value indicating whether the RagdollParts in the axial skeleton (head, neck, and spine) should ignore collisions with one another.
(Inherited from TetrapodRagdoll.)
Public propertySpine
Gets or sets the spine.
(Inherited from TetrapodRagdoll.)
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