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TetrapodRagdollShouldAxialSkeletonCollideWithSelf Property
Gets or sets a value indicating whether the RagdollParts in the axial skeleton (head, neck, and spine) should ignore collisions with one another.

Namespace: Candlelight.Physics
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
C#
public bool ShouldAxialSkeletonCollideWithSelf { get; set; }

Property Value

Type: Boolean
if parts in the axial skeleton should ignore collisions with one another; otherwise, .
Remarks
See the documentation for Physics.IgnoreCollision() for notes and limitations.
See Also