![]() | TetrapodRagdollAnimator Class |
Namespace: Candlelight.Physics
public class TetrapodRagdollAnimator : ArbitraryRagdollAnimator, ITetrapod<Transform, TransformChain>, IVertebrate<Transform, TransformChain>, IHierarchy<Transform>, IArbitraryChains<Transform, TransformChain>, IForelimbs<Transform>, IHindlimbs<Transform>, IRagdollBinder<TetrapodRagdoll>
The TetrapodRagdollAnimator type exposes the following members.
Name | Description | |
---|---|---|
![]() | AutomaticallyFindParts |
Automatically finds all parts in this object's hierarchy using the serialized naming convention or
Animator.
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![]() | BindRagdoll |
Binds the ragdoll to this RagdollAnimator. Its hierarchy will be flattened when it is bound.
(Inherited from RagdollAnimator.) |
![]() | DefinesArbitraryChain |
Gets a value indicating whether or not this instance defines an arbitrary TransformChain with
the specified identifier.
(Inherited from ArbitraryRagdollAnimator.) |
![]() | FixedUpdate |
Synchronize the ragdoll and animated hierarchies as needed.
(Inherited from RagdollAnimator.) |
![]() | GetAllNodes |
Gets all nodes in this TetrapodRagdollAnimator's definition, with the most basal parts sorted
first.
(Overrides ArbitraryRagdollAnimatorGetAllNodes(ListTransform).) |
![]() | GetAnimatedBody |
For the specified RagdollPart, get the corresponding Transform in
the rendered hierarchy.
(Inherited from RagdollAnimator.) |
![]() | GetArbitraryChains |
Gets the arbitrary chains.
(Inherited from ArbitraryRagdollAnimator.) |
![]() | GetArbitraryChains(DictionaryString, TransformChain) |
Gets the arbitrary TransformChains.
(Inherited from ArbitraryRagdollAnimator.) |
![]() | GetDefaultNamingConvention |
Gets a default naming convention for this instance.
|
![]() | GetEstimatedLocalBounds |
Gets the estimated Bounds of this RagdollAnimator in its
current configuration, in the space of its Transform component. It will
encapsulate all of the Transforms of the hierarchy's nodes, as well as all of the
currently active SkinnedMeshRenderers and MeshRenderers.
(Inherited from RagdollAnimator.) |
![]() | GetGroundingBodies |
Gets a set of animated bodies and associated minimum strength values. By default, if any one of these parts
falls below its minimum strength while contacting a ground layer then the full hierarchy will enter a
ragdoll state.
(Inherited from RagdollAnimator.) |
![]() | GetOrientationParameters |
Gets the orientation parameters.
(Inherited from RagdollAnimator.) |
![]() | GetRagdollPart |
For the specified Transform, get the corresponding RagdollPart in
the physical hierarchy.
(Inherited from RagdollAnimator.) |
![]() | IgnoreColliderForGrounding |
Ignores the specified collider when performing the grounding raycast or when testing if grounding bodies are
grounded.
(Inherited from RagdollAnimator.) |
![]() | IgnoreCollisionsBetweenAnimatorAndRagdoll |
Ignores the collisions between the animated and ragdoll hierarchies based on the specified value.
(Inherited from RagdollAnimator.) |
![]() | IsPartDisconnected |
Determines whether the specified animated body has been disconnected, either because its joint broken or
because a joint on one of its parents broke off.
(Inherited from RagdollAnimator.) |
![]() | LateUpdate |
Perform final actions for the frame.
(Inherited from RagdollAnimator.) |
![]() | MapHierarchies |
Map the animator and ragdoll hierarchies to each other.
(Overrides ArbitraryRagdollAnimatorMapHierarchies(DictionaryTransform, RagdollPart, DictionaryRagdollPart, Transform).) |
![]() | OnDestroy |
Raises the destroy event.
(Inherited from RagdollAnimator.) |
![]() | OnDisable |
Raises the disable event.
(Inherited from RagdollAnimator.) |
![]() | OnEnable |
Raises the enable event.
(Overrides RagdollAnimatorOnEnable.) |
![]() | PrepareHierarchies |
Prepares the hierarchy mappings and regenerates the list of colliders to ignore.
(Inherited from RagdollAnimator.) |
![]() | SetArbitraryChains |
Sets the arbitrary chains.
(Inherited from ArbitraryRagdollAnimator.) |
![]() | SetBodyShouldAnimateWhenDisconnected |
Indicate that the specified animated body should continue to animate when one of its ancestors disconnects.
(Inherited from RagdollAnimator.) |
![]() | SetGroundingBodies |
Sets a table of animated bodies and associated minimum strength values. By default, if any one of these
parts falls below its minimum strength while contacting a ground layer then the full hierarchy will enter a
ragdoll state.
(Inherited from RagdollAnimator.) |
![]() | SetOrientationParameters |
Sets the orientation parameters.
(Inherited from RagdollAnimator.) |
![]() | Start |
Start this instance.
(Inherited from RagdollAnimator.) |
![]() | UnbindRagdoll |
Unbinds the ragdoll currently bound to this instance, returning its hierarchy to the state it was in when
bound.
(Inherited from RagdollAnimator.) |
![]() | UnignoreColliderForGrounding |
Unignores the specified collider when performing the grounding raycast or when testing if grounding bodies
are grounded.
(Inherited from RagdollAnimator.) |
![]() | Update |
Emit error messages if avatar or controller change at run-time and preprocess animator if necessary.
(Inherited from RagdollAnimator.) |
Name | Description | |
---|---|---|
![]() | GetPrefabName |
Gets the name of the prefab associated with the supplied instance.
(Defined by ObjectX.) |
![]() | OpenReferencePage |
Opens a reference web page generated for the specified object.
(Defined by ObjectX.) |
Name | Description | |
---|---|---|
![]() | Animator |
Gets the animator.
(Inherited from RagdollAnimator.) |
![]() | FullHierarchyBlendProgress |
Gets the normalized progress of this instance blending out of full-hierarchy ragdoll.
(Inherited from RagdollAnimator.) |
![]() | FullHierarchyBlendTime |
Gets or sets the number of seconds to take when blending from full-hierarchy ragdoll back to animation data.
(Inherited from RagdollAnimator.) |
![]() | FullHierarchyRagdollParameter |
Gets or sets a AnimatorControllerParameterType.Bool parameter specifying that the
full hierarchy is ragdoll.
(Inherited from RagdollAnimator.) |
![]() | GroundSurfaces |
Gets or sets the ground surfaces. This value is used to reposition the animated hierarchy when the it exits
full-hierarchy ragdoll.
(Inherited from RagdollAnimator.) |
![]() | Head |
Gets the head.
|
![]() | LeftDistalForelimb |
Gets the left distal forelimb.
|
![]() | LeftDistalHindlimb |
Gets the left distal hindlimb.
|
![]() | LeftManualPhalanx |
Gets the left manual phalanx.
|
![]() | LeftManus |
Gets the left manus.
|
![]() | LeftPedalPhalanx |
Gets the left pedal phalanx.
|
![]() | LeftPes |
Gets the left pes.
|
![]() | LeftProximalForelimb |
Gets the left proximal forelimb.
|
![]() | LeftProximalHindlimb |
Gets the left proximal hindlimb.
|
![]() | LeftShoulder |
Gets the left shoulder.
|
![]() | NamingConvention |
Gets the naming convention currently in use.
|
![]() | Neck |
Gets the neck.
|
![]() | OnEnterFullHierarchyRagdoll |
Gets the event when full hierarchy ragdoll was entered (i.e. all parts just now have a strength of 0).
(Inherited from RagdollAnimator.) |
![]() | OnExitFullHierarchyRagdoll |
Gets the event when full hierarchy ragdoll was exited (i.e. all parts had a strength of 0 and at least one
is now greater than 0).
(Inherited from RagdollAnimator.) |
![]() | OnPostprocessAnimatedHierarchy |
Gets the event right before the animated hierarchy is finalized for rendering.
(Inherited from RagdollAnimator.) |
![]() | OnPostprocessInputPose |
Gets the event when the input pose has been set up, before it has been applied to the ragdoll. Subscribe
to this event for applying procedural animation normally applied in LateUpdate() (e.g., custom IK solvers).
(Inherited from RagdollAnimator.) |
![]() | OnPreprocessAnimatedHierarchy |
Gets the event before the Animator has been updated. Subscribe to this event if
you need to revert changes to non-animated transforms made in the previous frame. For example, if you are
using Final IK, you would insert a call to FixTransforms() here if necessary.
(Inherited from RagdollAnimator.) |
![]() | OrientationParameterUpdateMode |
Gets or sets the orientation parameter update mode.
(Inherited from RagdollAnimator.) |
![]() | Pelvis |
Gets the pelvis.
|
![]() | Ragdoll |
Gets the ragdoll being animated by this instance.
(Inherited from RagdollAnimator.) |
![]() | RightDistalForelimb |
Gets the right distal forelimb.
|
![]() | RightDistalHindlimb |
Gets the right distal hindlimb.
|
![]() | RightManualPhalanx |
Gets the right manual phalanx.
|
![]() | RightManus |
Gets the right manus.
|
![]() | RightPedalPhalanx |
Gets the right pedal phalanx.
|
![]() | RightPes |
Gets the right pes.
|
![]() | RightProximalForelimb |
Gets the right proximal forelimb.
|
![]() | RightProximalHindlimb |
Gets the right proximal hindlimb.
|
![]() | RightShoulder |
Gets the right shoulder.
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![]() | Root |
Gets the root.
(Inherited from RagdollAnimator.) |
![]() | Spine |
Gets the spine.
|
![]() | StrengthUpdateMode |
Gets or sets the strength update mode to use when applying Strength values to the
ragdoll.
(Inherited from RagdollAnimator.) |
Name | Description | |
---|---|---|
![]() | OnEnterRagdollState |
Occurs when a RagdollPart enters a ragdoll state (i.e. its strength just now became 0).
(Inherited from RagdollAnimator.) |
![]() | OnExitRagdollState |
Occurs when a RagdollPart exits a ragdoll state (i.e. its strength was 0 and is now greater
than 0).
(Inherited from RagdollAnimator.) |