 | RagdollAnimatorUnignoreColliderForGrounding Method |
Unignores the specified collider when performing the grounding raycast or when testing if grounding bodies
are grounded.
Namespace: Candlelight.PhysicsAssembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntaxprotected void UnignoreColliderForGrounding(
Collider collider
)
Parameters
- collider
- Type: Collider
Collider.
See Also