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1.7.4

Version 1.7.4 was released on 2016-01-08.

New Features
  • Added Typewriter component to build out text one character at a time. To use it, add it to a HyperText object and assign it as the override text source. Note that you can assign your own override text source to it, so you could specify a LocalizableText object as the Typewriter input.
Changes
  • Reduce Regex allocations when continuously updating HyperText with keyword collections assigned.
  • Eliminate allocations for continuously updating vertex colors in Unity 5.1 and lower.
  • ITextSource.OnBecameDirty is now a raw C# event of type ITextSourceEvent.
Bug Fixes
  • Fixed bug where HyperText would not immediately regenerate geometry when clearing a keyword collection in the inspector.
  • Fixed possible exception in HyperTextProcessor if using an ITextSource that returns null for its OutputText property.
  • Fixed possible null exception in HyperTextProcessor.KeywordCollectionClass.GetHashCode() if the collection is null.
See Also