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1.6.0

Version 1.6.0 was released on 2015-10-09.

New Features
  • Added compatibility for Unity 5.3.0b1.
Changes
  • All rich tags (e.g., <a>, <quad>, custom tags) are no longer case sensitive.
  • All custom style class names (e.g., links, quads) are no longer case sensitive.
  • HyperTextProcessor.Link.Id is now HyperTextProcessor.Link.Name.
  • HyperText.LinkInfo.Id is now HyperText.LinkInfo.Name.
  • HyperText.LinkInfo.Hitboxes property is now obsolete to reduce allocations for HyperLinkEvents; use new method HyperText.GetLinkHitboxes(int, ref List<Rect>) to get the hit boxes involved with a particular link.
  • HyperText.GetLinkHitboxes(ref List<LinkInfo>) is now obsolete; use new method HyperText.GetLinkHitboxes(ref Dictionary<LinkInfo, ref List<Rect>>).
  • Improved status icons and tooltips on KeywordsGlossary inspector.
  • Updated serialization layout of LocalizableText objects. They will be upgraded automatically when first enabled, but you should check each one, save your project, and commit the changed layout to version control.
    • It is now no longer possible to enter a duplicate locale in the inspector.
    • LocalizableText.LocalizedText is now obsolete.
    • LocalizableText.GetLocalizedText(ref List<LocalizableText.LocalizedText>) is now obsolete; use LocalizableText.GetLocaleOverrides(ref Dictionary<string, string>) instead.
    • LocalizableText.SetLocalizedText(IEnumerable<LocalizableText.LocalizedText>) is now obsolete; use LocalizableText.SetLocaleOverrides(Dictionary<string, string>) instead.
Bug Fixes
  • Fixed bug causing height offset on custom styles to be ignored when using Shadow/Outline effects.
  • Fixed bug causing styling to be applied to wrong characters (sometimes manifested as non-functional links) when using a font override on a HyperText with Shadow/Outline effects on Snapdragon 805/Adreno 420 devices.
See Also