![]() | JointX Class |
Namespace: Candlelight.Physics
public static class JointX
The JointX type exposes the following members.
Name | Description | |
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![]() ![]() | GetActualJointAxes(CharacterJoint) |
Gets the actual primary, secondary, and tertiary axes, post correction.
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![]() ![]() | GetActualJointAxes(ConfigurableJoint) |
Gets the actual primary, secondary, and tertiary axes, post correction.
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![]() ![]() | GetActualJointAxes(Vector3, Vector3, Vector3, Vector3, Vector3) |
Gets the actual primary, secondary, and tertiary axes, post correction.
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![]() ![]() | GetBindposeLocalMatrix |
Gets the bindpose local matrix.
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![]() ![]() | GetBindposesOfJointsInSceneT |
Gets the bindposes of Joints in the scene.
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![]() ![]() | GetJointAngularWorldMatrix |
Gets the joint's angular world matrix.
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![]() ![]() | GetJointFrameOffset(CharacterJoint) |
Gets the joint frame offset (the transformation from the joint's frame into the space of its axes).
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![]() ![]() | GetJointFrameOffset(ConfigurableJoint) |
Gets the joint frame offset (the transformation from the joint's frame into the space of its axes).
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![]() ![]() | GetJointLinearWorldMatrix |
Gets the joint's linear world matrix.
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![]() ![]() | SetAllAngularMotion |
Sets all angular motion properties on the joint.
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![]() ![]() | SetAllTranslationMotion |
Sets all translation motion properties on the joint.
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![]() ![]() | SetJointTargetRotationUsingLocalRotation(ConfigurableJoint, Quaternion, Quaternion) |
Transform a supplied desired localRotation into the joint's frame and apply the result as
ConfigurableJoint.targetRotation on the joint.
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![]() ![]() | SetJointTargetRotationUsingLocalRotation(ConfigurableJoint, Quaternion, Quaternion, Quaternion) |
Transform a supplied desired localRotation into the joint's frame and apply the result as
ConfigurableJoint.targetRotation on the joint.
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![]() ![]() | TransformTargetRotation(ConfigurableJoint, Quaternion) |
Transform a Quaternion representing an offset from the joint's bind pose into the
joint's frame.
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![]() ![]() | TransformTargetRotation(ConfigurableJoint, Quaternion, Quaternion) |
Transform a Quaternion representing an offset from the joint's bind pose into the
joint's frame.
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