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PhysicalBodyIsCenterOfMassExplicit Property

Gets a value indicating whether this object has already explicitly applied its CenterOfMass property to Rigidbody or should when it is loaded. If it returns , then Unity is assumed to be automatically/continuously calculating Rigidbody.centerOfMass and Rigidbody.inertiaTensor.

Namespace: Candlelight.Physics
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
C#
public bool IsCenterOfMassExplicit { get; }

Property Value

Type: Boolean
if an explicit value has been assigned to CenterOfMass at run-time or UseExplicitCenterOfMassWhenLoaded has been called; otherwise, .
See Also