![]() | TetrapodHierarchy Class |
Namespace: Candlelight
public class TetrapodHierarchy : MonoBehaviour, ITetrapodMutable<Transform, TransformChain>, ITetrapod<Transform, TransformChain>, IVertebrate<Transform, TransformChain>, IHierarchy<Transform>, IArbitraryChains<Transform, TransformChain>, IForelimbs<Transform>, IHindlimbs<Transform>, IVertebrateMutable<Transform, TransformChain>, IArbitraryChainsMutable<Transform, TransformChain>, IForelimbsMutable<Transform>, IHindlimbsMutable<Transform>
The TetrapodHierarchy type exposes the following members.
Name | Description | |
---|---|---|
![]() | AutomaticallyFindParts |
Automatically finds all parts in this object's hierarchy using the serialized naming convention or specified
Animator.
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![]() | DefinesArbitraryChain |
Gets a value indicating whether or not this instance defines an arbitrary TransformChain with
the specified identifier.
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![]() | GetAllNodes |
Gets all nodes in this TetrapodHierarchy's definition, with the most basal parts sorted first.
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![]() | GetArbitraryChains |
Gets the arbitrary TransformChains.
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![]() | GetDefaultNamingConvention |
Gets a default naming convention for this instance.
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![]() | GetEstimatedLocalBounds |
Gets the estimated Bounds of this TetrapodHierarchy in its current
configuration, in the space of its Transform component. It will encapsulate all of
the Transforms of the hierarchy's nodes, as well as all of the currently active
SkinnedMeshRenderers and MeshRenderers.
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![]() | SetArbitraryChains |
Sets the arbitrary chains.
|
Name | Description | |
---|---|---|
![]() | GetPrefabName |
Gets the name of the prefab associated with the supplied instance.
(Defined by ObjectX.) |
![]() | OpenReferencePage |
Opens a reference web page generated for the specified object.
(Defined by ObjectX.) |
Name | Description | |
---|---|---|
![]() | Head |
Gets or sets the head.
|
![]() | LeftDistalForelimb |
Gets or sets the left distal forelimb.
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![]() | LeftDistalHindlimb |
Gets or sets the left distal hindlimb.
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![]() | LeftManualPhalanx |
Gets or sets the left manual phalanx.
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![]() | LeftManus |
Gets or sets the left manus.
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![]() | LeftPedalPhalanx |
Gets or sets the left pedal phalanx.
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![]() | LeftPes |
Gets or sets the left pes.
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![]() | LeftProximalForelimb |
Gets or sets the left proximal forelimb.
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![]() | LeftProximalHindlimb |
Gets or sets the left proximal hindlimb.
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![]() | LeftShoulder |
Gets or sets the left shoulder.
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![]() | NamingConvention |
Gets the naming convention currently in use.
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![]() | Neck |
Gets or sets the neck.
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![]() | Pelvis |
Gets or sets the pelvis.
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![]() | RightDistalForelimb |
Gets or sets the right distal forelimb.
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![]() | RightDistalHindlimb |
Gets or sets the right distal hindlimb.
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![]() | RightManualPhalanx |
Gets or sets the right manual phalanx.
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![]() | RightManus |
Gets or sets the right manus.
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![]() | RightPedalPhalanx |
Gets or sets the right pedal phalanx.
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![]() | RightPes |
Gets or sets the right pes.
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![]() | RightProximalForelimb |
Gets or sets the right proximal forelimb.
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![]() | RightProximalHindlimb |
Gets or sets the right proximal hindlimb.
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![]() | RightShoulder |
Gets or sets the right shoulder.
|
![]() | Root |
Gets the root node in this TetrapodHierarchy's definition.
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![]() | Spine |
Gets or sets the spine.
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