| RagdollState Class |
Namespace: Candlelight
public class RagdollState : StateMachineBehaviour
The RagdollState type exposes the following members.
| Name | Description | |
|---|---|---|
| OnStateEnter |
Raises the OnEnter event.
(Overrides StateMachineBehaviour.OnStateEnter(Animator, AnimatorStateInfo, Int32).) | |
| OnStateExit |
Raises the OnExit event.
(Overrides StateMachineBehaviour.OnStateExit(Animator, AnimatorStateInfo, Int32).) | |
| OnStateIK |
Raises the OnAnimatorWriteTransforms event for Humanoid rigs.
(Overrides StateMachineBehaviour.OnStateIK(Animator, AnimatorStateInfo, Int32).) | |
| OnStateUpdate |
Raises the OnAnimatorWriteTransforms event for Generic rigs.
(Overrides StateMachineBehaviour.OnStateUpdate(Animator, AnimatorStateInfo, Int32).) |
| Name | Description | |
|---|---|---|
| GetPrefabName |
Gets the name of the prefab associated with the supplied instance.
(Defined by ObjectX.) | |
| OpenReferencePage |
Opens a reference web page generated for the specified object.
(Defined by ObjectX.) |
| Name | Description | |
|---|---|---|
| Strength |
Gets or sets the strength the ragdoll should apply to match animation data.
|
| Name | Description | |
|---|---|---|
| OnAnimatorWriteTransforms |
Gets the callback for when the Animator writes transform data.
| |
| OnEnter |
Gets the callback for when the AnimatorState is entered.
| |
| OnExit |
Gets the callback for when the AnimatorState is exited.
|