![]() | RagdollState Class |
Namespace: Candlelight
public class RagdollState : StateMachineBehaviour
The RagdollState type exposes the following members.
Name | Description | |
---|---|---|
![]() | OnStateEnter |
Raises the OnEnter event.
(Overrides StateMachineBehaviour.OnStateEnter(Animator, AnimatorStateInfo, Int32).) |
![]() | OnStateExit |
Raises the OnExit event.
(Overrides StateMachineBehaviour.OnStateExit(Animator, AnimatorStateInfo, Int32).) |
![]() | OnStateIK |
Raises the OnAnimatorWriteTransforms event for Humanoid rigs.
(Overrides StateMachineBehaviour.OnStateIK(Animator, AnimatorStateInfo, Int32).) |
![]() | OnStateUpdate |
Raises the OnAnimatorWriteTransforms event for Generic rigs.
(Overrides StateMachineBehaviour.OnStateUpdate(Animator, AnimatorStateInfo, Int32).) |
Name | Description | |
---|---|---|
![]() | GetPrefabName |
Gets the name of the prefab associated with the supplied instance.
(Defined by ObjectX.) |
![]() | OpenReferencePage |
Opens a reference web page generated for the specified object.
(Defined by ObjectX.) |
Name | Description | |
---|---|---|
![]() | Strength |
Gets or sets the strength the ragdoll should apply to match animation data.
|
Name | Description | |
---|---|---|
![]() | OnAnimatorWriteTransforms |
Gets the callback for when the Animator writes transform data.
|
![]() | OnEnter |
Gets the callback for when the AnimatorState is entered.
|
![]() | OnExit |
Gets the callback for when the AnimatorState is exited.
|