| HipConstraint Properties |
The HipConstraint type exposes the following members.
| Name | Description | |
|---|---|---|
| ConstrainedObject |
Gets the constrained object.
| |
| ElevationAngle |
Gets the elevation angle of the hip.
| |
| ElevationDot |
Gets the elevation dot-product of the hip.
| |
| HipAimAxis |
Gets or sets the axis on HipObject that points toward the knee joint.
| |
| HipFrontAxis |
Gets or sets the axis on HipObject that points to the front of the character in
its neutral pose.
| |
| HipObject |
Gets or sets the hip object in the control rig.
| |
| NodeName |
Gets the name of the node in the Maya Dependency Graph to which this instance corresponds.
(Inherited from DGNode.) | |
| PelvisAimAxis |
Gets or sets the axis on PelvisObject that points to the top of the character in
its neutral pose.
| |
| PelvisFrontAxis |
Gets or sets the axis on PelvisObject that points to the front of the character
in its neutral pose.
| |
| PelvisObject |
Gets or sets the pelvis object in the control rig in whose coordinate frame the hip's elevation angle is
computed.
| |
| TwistJointCount |
Gets the number of additional twist joints in the hip.
|