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TetrapodCharacterizationTemplateApplyJointAxes Method
Applies the joint axes and axis reflection modes to the supplied tetrapod. Override this method if your joint axes have different meanings from the defaults, or you do not assume the character is a humanoid in a T-Pose.

Namespace: Candlelight.Physics
Assembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
C#
protected virtual void ApplyJointAxes(
	TetrapodRagdoll tetrapod
)

Parameters

tetrapod
Type: Candlelight.PhysicsTetrapodRagdoll
A TetrapodRagdoll that is fully connected and symmetry mapped.
See Also