 | TetrapodCharacterizationTemplateApplyJointAxes Method |
Applies the joint axes and axis reflection modes to the supplied tetrapod. Override this method if your
joint axes have different meanings from the defaults, or you do not assume the character is a humanoid in a
T-Pose.
Namespace: Candlelight.PhysicsAssembly: Assembly-CSharp-firstpass (in Assembly-CSharp-firstpass.dll) Version: 0.0.0.0
Syntax
See Also